Missile Commander
A downloadable game for Windows and Linux
2024 vector graphic remake of the 1980 arcade classic "Missile Command".
Status
Playable but unfinished. Missing some planned features: web release; fancy bomb types; level differentiation; difficulty tuning; in-game credits; high score; juice including CRT glow, parallax starfield; update notifications.
Play
Protect your red cities from waves of falling bombs. Use the mouse to aim your cursor, and launch defensive missiles from your three yellow bases, using the left, center, and right mouse buttons (or keyboard A
, S
and D
), respectively.
Credits
By Jonathan and Zander Hartley (aged 12). See the source code.
Original 1980 concept and implementation by David Theurer for Atari.
Font is ‘Orbitron’ by Matt McInerney, licensed under the Open Font License (OFL).
Sound effects created using:
* Sfxr by Tomas “DrPetter” Pettersson.
* Jsfxr by Eric Fredricksen with contributions by Chris McCormick.
* Chiptone by Tom Vian.
Made in Godot.
Download
Install instructions
Download the zip file, extract all files, and double-click the executable program to run. No install is required.
Comments
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A v. promising demo. Using all three buttons of the mouse to control differing cannon fire was a fun input switchup. Love the sfx and the visual fx for exploding cannon turrets or the trails following missiles. Can't wait to play more :)